Members-OnlyContent
Check out Unbalanced Encounters' exclusive members-only content!
Collections
Recent Posts

I didn’t expect to many convoluted connections. I just thought we were gonna go adventuring.
After a cataclysmic flood, our heroes have to reckon with what’s really important to them. Honor. Gold. Drugs. Will this adventure give them what they want?
Probably not.

White enamel mug emblazoned with Auntie Sybil's "profit is theft" rant from TM4 - Pt 1 - Meet the Four.
In the spirit of "profit is theft": this mug costs you $12 more than it costs us, all of which goes to directly to the designer.

Magic items. Level ups. New legend. Our heroes return triumphant from the lair and immediately prepare for the next leg of our adventure. Will they stay sober for the duration?
Probably not.

The elemental they seek is a fates-damned Xorn, gape-mouthed and hungry for gold. Will Cal give hers up to save the party?
Probably not.

A bomb has gone off, destroying a tunnel and dragging out our heroes journey into the lair by nearly a week. Will they survive the monsters, ghosts, and each other?
Probably not.

An elemental needs dispatchin’, and our heroes want to be ready. While Odion and Weevil gather critical intelligence, will Flo get a good rate on her wardrobe?
Probably not.
Members who support the show can submit NPC names for use in future arcs!

Featuring an original class, two subclasses, magic items, and new enemies; Waste & Wild is a weird west setting for Tales of the Valiant. Play as the Godslinger: a gunslinger bound to an extra-planar firearm, traverse the wastes in a vehicle built out with original rules, and lay siege to the Embrace: a cult of radio-telepathic aliens.
From The Misfortunate 4, Emily Greymoore plays an Infernal Iron Godslinger and the four use the system's vehicle rules to chase Kobold cultists in mine carts.
By Riftkid Games in collaboration with Unbalanced Encounters.

A Wizard subclass for Tales of the Valiant, played by Cinderblocksally in The Misfortunate 4.
With a snap of your fingers, light bounces the spear away from your chest. Cold numbs your enemy’s hand, smoke hardens into a key, and shadow wreaths your step. The elements heed your call, bolstering your abilities and those of your allies.

The Angels are back. They want… something and they mean to take it. When death comes knocking at their door, will our heroes be ready to answer?
Probably not.




